#                                     #
# Varth (USA) driver                  #
#                                     #

#                      #
# The name of the game #
#                      #
[general]

GAMENAME    " Varth (USA) "
DIRECTORY   VARTHU
PARENT      VARTH
CPSTYPE     CPS1
DATE		1992

#                 #
# The memory map  #
#                 #
[programRegions]

0x000000  0x0FFFFF  MAINROM
0xff0000  0xfFFFFF  MAINRAM

[dataReadByteRegions]

0x000000  0x0FFFFF  MAINROM
0x800000  0x800001  INPUTPORT2
0x800010  0x800011  INPUTPORT2
0x800018  0x80001f  INPUTPORT1
0x800100  0x8001ff  VIDEOPORTS
0x91c000  0x91dfff  PALETTERAM 
0x91e000  0x91e800  ROWSCROLLRAM
0x900000  0x92ffff  VIDEORAM
0xf1c006  0xf1c007  EEPROM
0xff0000  0xfFFFFF  MAINRAM
0x860000  0x8603ff  EXTRARAM  1

[dataReadWordRegions]

0x000000  0x0FFFFF  MAINROM
0x800000  0x800001  INPUTPORT2
0x800010  0x800011  INPUTPORT2
0x800018  0x80001f  INPUTPORT1
0x800100  0x8001ff  VIDEOPORTS
0x91c000  0x91dfff  PALETTERAM 
0x91e000  0x91e800  ROWSCROLLRAM
0x900000  0x92ffff  VIDEORAM
0xf1c006  0xf1c007  EEPROM
0xff0000  0xfFFFFF  MAINRAM
0x860000  0x8603ff  EXTRARAM  1

[dataWriteByteRegions]

0x800100  0x8001ff  VIDEOPORTS
0x91c000  0x91dfff  PALETTERAM 
0x91e000  0x91e800  ROWSCROLLRAM
0x900000  0x92ffff  VIDEORAM
0xf1c006  0xf1c007  EEPROM
0xff0000  0xfFFFFF  MAINRAM
0x860000  0x8603ff  EXTRARAM 1

[dataWriteWordRegions]

0x800100  0x8001ff  VIDEOPORTS
0x91c000  0x91dfff  PALETTERAM 
0x91e000  0x91e800  ROWSCROLLRAM
0x900000  0x92ffff  VIDEORAM
0xf1c006  0xf1c007  EEPROM
0xff0000  0xfFFFFF  MAINRAM
0x860000  0x8603ff  EXTRARAM 1

#                                         #
# Protection                              #
#                                         #
[protection]

# If port(PORT) is read, returns (VALUE) #
PORT    0xff
VALUE   0xffff

#                      #
# Graphics information #
#                      #
[graphics]

# the total size of the graphics roms #
TOTAL 0x200000

# Path                     Size    Where  #
LOAD8 va_gfx1.rom 0x80000 0x000000
LOAD8 va_gfx5.rom 0x80000 0x080000
LOAD8 va_gfx3.rom 0x80000 0x100000
LOAD8 va_gfx7.rom 0x80000 0x180000

#               Number of tiles Base addr   Decode info #
DECODECHARS     0x1000          0x050000    0x100000
DECODESPRITES   0x4000          0x000000    0x100000 0x080000
DECODESCROLL2   0x4000          0x000000    0x100000 0x080000
DECODESCROLL3   0x0200          0x060000    0x100000 0x080000 


#                     #
# program information #
#                     #
[program]
ROMSIZE 0x100000

# Type of load path 1                    path 2                       Size    where #
LOADROM16SWAP  vau23a.bin                0x80000 0x00000
LOADROMEVENODD vae_28a.rom vae_33a.rom   0x20000 0x80000
LOADROMEVENODD vae_29a.rom vae_34a.rom   0x20000 0xc0000



#                        #
# The game configuration #
#                        #
[configuration]

LAYERCONTROL    0x6e                # Layer control port                     #
SCROLL1BASECODE 0x0000              # scroll1 tile base                      #
SCROLL1CODEMASK 0x1000              # scroll1 tile mask(=number of tiles)    #
SCROLL2BASECODE 0x0000              # scroll2 tile base                      #
SCROLL2CODEMASK 0x4000              # scroll2 tile mask(=number of tiles)    #
SCROLL3BASECODE 0x0000              # scroll3 tile base                      #
SCROLL3CODEMASK 0x0200              # scroll3 tile mask(=number of tiles)    #
PRIORITYMASKS   0x66 0x70 0x68 0x72 # the ports where to read the priorities #
LAYERENABLE 0x02 0x0c 0x0c 0x00
FORCESCROLLPRIORITY 0xff            # Hack to fix some priority problems btw #
                                    # scroll2 and 3. The folowing values are #
                                    # valid:                                 #
                                    # 0xff: no hack                          #
                                    # 0x01: scroll3 first. Scroll2 after.    #
                                    # 0x00: scroll2 first  Scroll3 after.    #
FORCESCROLL2ON 0                    # 0=no 1=yes #

[z80]
TOTAL 0x10000
LOAD8 va_09.rom 0x10000 0x000000 # main rom and banks #

[samples]
TOTAL 0x40000
LOAD8 va_18.rom  0x20000 0x00000
LOAD8 va_19.rom  0x20000 0x20000


[End]
[verifyRoms]
va_gfx1.rom	0x0b1ace37
va_gfx5.rom	0xb1fb726e
va_gfx3.rom	0x44dfe706
va_gfx7.rom	0x4c6588cd
vau23a.bin	0xfbe68726
vae_28a.rom	0x7a0e0d25
vae_33a.rom	0xf2365922
vae_29a.rom	0x5e2cd2c3
vae_34a.rom	0x3d9bdf83
[End]
