#                                                #
# Dungeons & Dragons: Tower of Doom (US 940125)  #
#                                                #

[general]

GAMENAME    " Dungeons & Dragons: Tower of Doom (US 940125) "
DIRECTORY   DDTOD
CPSTYPE     CPS2
DATE		1993

#                 #
# The memory map  #
#                 #
[programRegions]

0x000000  0x3FFFFF  MAINROM
0xff0000  0xfFFFFF  MAINRAM

[dataReadByteRegions]

0x000000  0x3FFFFF  MAINROM
0x400000  0x40000b  OBJECTOUTPUT
0x618000  0x619fff  QSOUND1 
0x660000  0x663fff  EXTRARAM 6
0x664000  0x664001  EXTRARAM 7
0x700000  0x701fff  CPS2SPRITERAMBANK
0x708000  0x709fff  CPS2SPRITERAM # cps2 sprite ram #
0x70a000  0x70bfff  CPS2SPRITERAM # cps2 sprite ram #
0x70c000  0x70dfff  CPS2SPRITERAM # cps2 sprite ram #
0x70e000  0x70ffff  CPS2SPRITERAM # cps2 sprite ram #
0x800100  0x8001ff  VIDEOPORTS
0x804000  0x804001  INPUTPORT1
0x804010  0x804011  INPUTPORT1
0x804020  0x804021  EEPROM
0x804030  0x804031  MASTERVOLUME
0x804100  0x8041ff  VIDEOPORTS 
0x900000  0x92ffff  VIDEORAM
0xff0000  0xfFFFFF  MAINRAM

[dataReadWordRegions]

0x000000  0x3FFFFF  MAINROM
0x400000  0x40000b  OBJECTOUTPUT
0x618000  0x619fff  QSOUND1
0x660000  0x663fff  EXTRARAM 6
0x664000  0x664001  EXTRARAM 7
0x700000  0x701fff  CPS2SPRITERAMBANK
0x708000  0x709fff  CPS2SPRITERAM # cps2 sprite ram #
0x70a000  0x70bfff  CPS2SPRITERAM # cps2 sprite ram #
0x70c000  0x70dfff  CPS2SPRITERAM # cps2 sprite ram #
0x70e000  0x70ffff  CPS2SPRITERAM # cps2 sprite ram #
0x800100  0x8001ff  VIDEOPORTS
0x804000  0x804001  INPUTPORT1
0x804010  0x804011  INPUTPORT1
0x804020  0x804021  EEPROM
0x804030  0x804031  MASTERVOLUME
0x804100  0x8041ff  VIDEOPORTS 
0x900000  0x92ffff  VIDEORAM
0xff0000  0xfFFFFF  MAINRAM


[dataWriteByteRegions]

0x400000  0x40000b  OBJECTOUTPUT
0x618000  0x619fff  QSOUND1
0x660000  0x663fff  EXTRARAM 6
0x664000  0x664001  EXTRARAM 7
0x700000  0x701fff  CPS2SPRITERAMBANK
0x708000  0x709fff  CPS2SPRITERAM # cps2 sprite ram #
0x70a000  0x70bfff  CPS2SPRITERAM # cps2 sprite ram #
0x70c000  0x70dfff  CPS2SPRITERAM # cps2 sprite ram #
0x70e000  0x70ffff  CPS2SPRITERAM # cps2 sprite ram #
0x800100  0x8001ff  VIDEOPORTS
0x804040  0x804041  EEPROM
0x8040a0  0x8040a1  EXTRARAM 1 # Unknown (reset once on startup) #
0x8040e0  0x8040e1  EXTRARAM 4 # toggle bit 1 #
0x804100  0x8041ff  VIDEOPORTS
0x900000  0x92ffff  VIDEORAM
0xff0000  0xfFFFFF  MAINRAM

[dataWriteWordRegions]

0x400000  0x40000b  OBJECTOUTPUT
0x618000  0x619fff  QSOUND1
0x660000  0x663fff  EXTRARAM 6
0x664000  0x664001  EXTRARAM 7
0x700000  0x701fff  CPS2SPRITERAMBANK
0x708000  0x709fff  CPS2SPRITERAM # cps2 sprite ram #
0x70a000  0x70bfff  CPS2SPRITERAM # cps2 sprite ram #
0x70c000  0x70dfff  CPS2SPRITERAM # cps2 sprite ram #
0x70e000  0x70ffff  CPS2SPRITERAM # cps2 sprite ram #
0x800100  0x8001ff  VIDEOPORTS
0x804040  0x804041  EEPROM
0x8040a0  0x8040a1  EXTRARAM 1 # Unknown (reset once on startup) #
0x8040e0  0x8040e1  EXTRARAM 4 # toggle bit 1 #
0x804100  0x8041ff  VIDEOPORTS 
0x900000  0x92ffff  VIDEORAM
0xff0000  0xfFFFFF  MAINRAM

#            #
# Protection #
#            #
[protection]

# If port(PORT) is read, returns (VALUE) #
PORT    0xff
VALUE   0xffff

#                      #
# Graphics information #
#                      #
[graphics]

# the total size of the graphics roms #
TOTAL 0xc00000

# Path                     Size     Where    #
LOAD8X dad.13 		   0x200000 0x000000
LOAD8X dad.15 		   0x200000 0x000002 
LOAD8X dad.17              0x200000 0x000004 
LOAD8X dad.19              0x200000 0x000006 
LOAD8X dad.14 		   0x100000 0x800000
LOAD8X dad.16 		   0x100000 0x800002 
LOAD8X dad.18              0x100000 0x800004 
LOAD8X dad.20              0x100000 0x800006 


#               Number of tiles Base addr   Decode info #
DECODECHARS     0x5000          0x800000    0x000000
DECODESPRITES   0x18000          0x000000    0x000000 0x000000
DECODESCROLL2   0x8000          0x800000    0x000000 0x000000
DECODESCROLL3   0x1000          0xa00000    0x800000 0x400000 


#                     #
# program information #
#                     #
[program]

ROMSIZE 0x280000

# Type of load 	path 1  	path 2            Size    Location #
LOADROM16SWAPXOR  dadu.03b	dadux.03b       	0x80000 0x000000
LOADROM16SWAPXOR  dadu.04b	dadux.04b       	0x80000 0x080000
LOADROM16SWAPXOR  dadu.05b	dadux.05b       	0x80000 0x100000
LOADROM16SWAP  	dad.06         			0x80000 0x180000
LOADROM16SWAP  	dad.07          			0x80000 0x200000


#                        #
# The game configuration #
#                        #
[configuration]

LAYERCONTROL    0x66                # Layer control port                     #
SCROLL1BASECODE 0x0000              # scroll1 tile base                      #
SCROLL1CODEMASK 0x5000              # scroll1 tile mask(=number of tiles)    #
SCROLL2BASECODE 0x0000              # scroll2 tile base                      #
SCROLL2CODEMASK 0x8000              # scroll2 tile mask(=number of tiles)    #
SCROLL3BASECODE 0x0000              # scroll3 tile base                      #
SCROLL3CODEMASK 0x1000              # scroll3 tile mask(=number of tiles)    #
PRIORITYMASKS   0x68 0x6a 0x6c 0x6e # the ports where to read the priorities #
LAYERENABLE 0x02 0x04 0x08 0x30
FORCESCROLLPRIORITY 0xff            # Hack to fix some priority problems btw #
                                    # scroll2 and 3. The folowing values are #
                                    # valid:                                 #
                                    # 0xff: no hack                          #
                                    # 0x01: scroll3 first. Scroll2 after.    #
                                    # 0x00: scroll2 first  Scroll3 after.    #
FORCESCROLL2ON 1                    # 0=no 1=yes #

[z80]
dad.01

[samples]
dad.11 0x200000
dad.12 0x200000


[End]
 
[verifyRoms]
dad.13	0xda3cb7d6
dad.15	0x92b63172
dad.17	0xb98757f5
dad.19	0x8121ce46
dad.14	0x837e6f3f
dad.16	0xf0916bdb
dad.18	0xcef393ef
dad.20	0x8953fe9e
dadu.03b	0xa519905f
dadux.03b	0xf59ee70c
dadu.04b	0x52562d38
dadux.04b	0x622628ae
dadu.05b	0xee1cfbfe
dadux.05b	0x424bd6e3
dad.06	0x13aa3e56
dad.07	0x431cb6dd
[End]
